Regeln
We expect all players to abide by the code of conduct outlined below. Even if a person does not violate the written letter of these policies, that does not mean that they have not violated the intended spirit of these rules. Tournament organizers and other tournament officials reserve the right to use best judgment to enforce the spirit of these policies and procedures.
Code of Conduct
All event attendees are expected to foster a welcoming and accepting community. Discrimination based on disability, race, gender, sexual identity, religion, or any other physical, cultural, or social characteristic will not be tolerated.
All event attendees are expected to behave with sportsmanship at all times. This includes, but is not limited to, graciousness in both winning and losing, respect for their opponents, and behaving in a fair, kind, and reasonable manner. Spite plays and kingmaking can be examples of unsportsmanlike behavior and may be subject to disqualification.
Tournament Structure
Tournament Details
During the Swiss Stage, the winner of each pod will be awarded 5 points. In case of a draw, all players in the pod are awarded 1 point.
The last Swiss round will be played with "Sudden Death" to avoid ID´s.
When all swiss rounds are completed, there will be a top-16 single elimination.
Timekeeping
Swiss rounds are 80 minutes long.
If the match time limit is reached before a winner is determined, the player whose turn it is will finish their turn; no extra turns will be taken.
Single Elimination rounds are untimed - game will continue until a winner is determined.
Playtest Cards (Proxies)
We understand that most EDH decks require a significant financial investment, often prohibitive for players. Some cards are so expensive that it makes many players uncomfortable to physically play with their authentic cards. Also we target to have a skill-testing event instead of a pay-to-win atmosphere. With this in mind, we decided to let people play as many Proxies as they like. Our goal is to provide the best play experience for the greatest number of players.
Please use the Proxy Richtlinie
Rules
Rules Enforcement Level Regular
Regular tournaments are focused on fun and social aspects, not enforcement. Most tournaments are run at this level unless they offer sizeable prizes or invitations. Players are expected to know most of the game rules, may have heard of policy and what is “really bad,” but generally play in a fashion similar to the way they do casually. Players are still responsible for following the rules, but the focus is on education and sportsmanship over technically precise play. Infractions in these tournaments are covered by the Judging at Regular Rules Enforcement Level document, located at http://wpn.wizards.com/document/magic-gathering-judging-regular-rel.
This event will be run using the Multiplayer Supplemental Tournament Rules (MSTR) linked below. This document was created to provide multiplayer rules support to the standard MTR. (The Proxy-Policy does not match these rules.)
Additional: You must play your Permanents in front of your lands.
Magic: the Gathering Rules
Multiplayer Supplemental Tournament Rules
COMMANDER BANNED CARDS
The following cards are banned from the format:
25 Conspiracy-cards, 9 ante-cards and racially or culturally offensive cards.
Ancestral Recall
Balance
Biorhythm
Black Lotus
Braids, Cabal Minion
Chaos Orb
Coalition Victory
Channel
Emrakul, the Aeons Torn
Erayo, Soratami Ascendant
Falling Star
Fastbond
Flash
Gifts Ungiven
Golos, Tireless Pilgrim
Griselbrand
Hullbreacher
Iona, Shield of Emeria
Karakas
Leovold, Emissary of Trest
Library of Alexandria
Limited Resources
Lutri, the Spellchaser
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Panoptic Mirror
Paradox Engine
Primeval Titan
Prophet of Kruphix
Recurring Nightmare
Rofellos, Llanowar Emissary
Shahrazad
Sundering Titan
Sway of the Stars
Sylvan Primordial
Time Vault
Time Walk
Tinker
Tolarian Academy
Trade Secrets
Upheaval
Yawgmoth's Bargain